Development mumbo jumbo

Day: March 8, 2018

Looping – js1k 2018 post mortem

For this year’s js1k I wanted to build a simple ray-tracer to see both how much could I fit in 1k and the performance of js. I started by adding a very simple (trivial) camera implementation and adding a sphere primitive: Results where not mind blowing but, hey, that was a start. Code was pretty […]

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