Development mumbo jumbo

Category: j2me

Image Rotation in j2me

Lately I’ve been creating some low level image functions for Java ME just to see if low level bitmap manipulation was way too slow for doing it on real time on Java ME or it was, at least, usable. I’ll publish more functions but I’ll start with Image Rotation. In Java ME is easy to […]

'Realtime' raytracing on j2me

I have been playing a bit this afternoon with my old raytracer and decided to wrote a a small implementation in j2me.. yes.. it sounds completely useless but it was quite fun to remember the old days. It’s a very basic raytracer, it only supports spheres and planes and then some hard shadows and reflections. […]

After the NFC competition…

Unfortunately we didn’t win anything at the NFC Competition… It was a pity after all the effort but what usually happens in a competition is that not everyone wins. Here is a video capture of the application:

NFC Competition

My company has been selected finalist for the NFC Forum Global Competition – Touching the Future with another nine world-wide companies in the “The Best NFC Service of the Year 2008″. The winners will be announced next tuesday (April 29). I designed and developed the J2ME client for Nokia 6131 NFC which allows you to […]

Move along, nothing to see here..

In this blog I’ll post the experiences of working developing J2ME applications. It will be mainly focused on the graphical part and how the user may interact with them although there will be non-interactive applications like the one I’m introducing below. This was my first attempt to do a 4k intro with J2ME. I’m not […]

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